

It doesn’t quite reach the heights of the first episode, which pulled a bait and switch nearly on par with the exemplary writing of that phenomenal first season of The Walking Dead, but nonetheless there are some wonderful moments within this third episode’s final moments. Here, it’s via a brief party before the episode’s finale, or through finding a little too much joy in building a bomb for it to quite avoid the feeling of a devious science experiment while the teacher isn’t looking.

Although there are still moments that tread close to the line of Peter Pan’s Lost Boys, with a youthful exuberance not necessarily befitting of the situation, Skybound has built it carefully, giving us not just children playing games but young people who have grown too fast due to the situation around them, desperate for a means to survive and finding moments of immaturity where they can. When it comes to Episode 3, dubbed Broken Toys, this follows through again. So far in the season this has been avoided well, with the shocking deception of the first episode undermining that particular trope brilliantly, while the second showed a series of Home Alone-esque defenses that never quite worked out. It would be easy for The Walking Dead to descend into a young adult mindset at this point, with a plucky team of young zombie-killers carving a path through the undead and taking ownership of their own world. In The Walking Dead: The Final Season, the young have been abandoned by the old, exploited for a violence more befitting of the old world than the new. The episode continues the overarching themes of this season, with a group of young survivors trying to navigate a world filled with dangers not just from the walkers themselves, but also – and perhaps even dominated by – the threat of other survivors. Related: Telltale's The Walking Dead: The Final Season New Episode 3 Trailer However, the quality is still here, and the third episode maintains a return to form for The Walking Dead. Even with the same creators weaving the remaining story of the struggle of Clementine to survive in a world decimated by the zombie apocalypse, some wondered what the response would be to a move of studio, and what fallout could come from the reveal of the poor treatment of staff at Telltale. Released exclusively for the fledgling Epic Games store, there was always trepidation over how the new episodes would feel. Based on this first chapter developer under Skybound, it seems as though none of the magic will be lost, either. Taking on the project with an aim of creating the rest of the season with former Telltale staff, fans of the series may get a chance to see the conclusion of Clementine’s story when it seemed so close to disappearing forever. Although the future of The Walking Dead: The Final Season seemed bleak after the closure of Telltale Games, the title has found a second wind thanks to Skybound Games.
